Creative applications of AI in cinema
Interview with Dr. Patricia Beckmann-Wells The latest episode of the AI Think Tank Podcast was one for the books. I had the incredible opportunity to… Read More »Creative applications of AI in cinema
Virtual Reality has long been paired with AI, principally through gaming. The VR rubric covers areas where synthetic worlds are created, and as such includes telepresence, immersive sensory reality, most games and simulations. It also incorporates augmented reality, and by extension, geospatial applications.
Interview with Dr. Patricia Beckmann-Wells The latest episode of the AI Think Tank Podcast was one for the books. I had the incredible opportunity to… Read More »Creative applications of AI in cinema
Preventive medicine and mental health are two areas where VR headsets would have been peculiarly applicable, becoming widely adopted products across hospitals and care centers,… Read More »VR headsets stalled, for opportunities missed, in global health
This cutting-edge area of AI focuses on building models that can create original material, including music, images, text, and even entire virtual worlds.
Not long ago, I published an article entitled “The Sound that Data Makes”. The goal was turning data — random noise in this case —… Read More »The music of the Riemann Hypothesis: Sound Generation in Python
Moving Picture, Audio, and Data Coding by Artificial Intelligence (MPAI), an international unaffiliated not-for-profit organization, develops AI-based Data Coding standards with associated clear licensing frameworks.
Hardly any marketer has not warmed up the metaverse hype. Has been equally hard to find someone who fully understands the implications of the expanding… Read More »Metaverse: How Businesses Plan to Capture Real Value
Gaming, creating CGI movies, building shared worlds, and creating digital twins are exciting in principle, but the complexity of building 3D models usually serves to… Read More »NERFs To Make 3D As Simple As Shooting a Video
As far as we know, the earliest iterations of playing cards began to first appear in Europe during the late 1300’s and early 1400’s, after… Read More »4 VR & Online Card Games Gaining Popularity for 2022
It’s the last week of the year. The gifts have been opened (well, the ones that aren’t currently still sitting in a dock in Los… Read More »Trends Towards 2022
In the last few years, mobile apps have constantly changed our lives. And due to their great popularity and usability, they represent a significant opportunity… Read More »The Main Trends in Mobile App Development That Will Dominate in 2021